What began as spontaneous experimentation with Cinema 4D evolved into a sprawling digital drawing practice—a form of computational sketching that manifests as virtual portraiture shared directly with the world through social media. This ongoing series emerged organically from an impulse to create, to render fictional characters and intimate portraits of friends within constructed digital environments that blur the boundaries between documentation and imagination.

These works function as contemporary portraiture for the digital age, where 3D scanning technology merges with speculative character design to create a hybrid practice oscillating between the documentary and the fantastical. Each piece operates as both a technical exercise and an emotional artifact—digital doodles that have grown into a comprehensive exploration of identity, friendship, and virtual embodiment. The practice incorporates everything from photogrammetric captures of collaborators to entirely fictional beings, all rendered within meticulously crafted virtual scenes that serve as stages for digital performance.

Over the years, this experimental approach to digital creation has gained recognition within gallery contexts, yet the work retains its essential character as immediate, accessible art—direct transmissions from the studio to the screen, unmediated by traditional exhibition structures. The series represents a new kind of portraiture practice, one native to digital platforms and social sharing, where the creative process is as much about building worlds as it is about capturing likenesses, and where the distinction between artistic output and social media content dissolves entirely.

Rainbow Walk Close-up
Rainbow Walk Portrait
Avatar Fashion Loop
Avatar Fashion Loop
Virtual Fashion Animation
Digital Fashion Animation
Colored Rammelzee Huntress
Rammelzee Huntress Portrait